// Detail texture map file for aim_city_cz level // [texture name] [detail texture name] [hscale] [vscale] +0~fifties_lgt2 detail/dt_smooth2 10.0 10.0 city_road_01 detail/dt_ground3 10.0 10.0 city_road_01a detail/dt_ground3 10.0 10.0 concrt3 detail/dt_stone3 10.0 10.0 crate_unbrk_02 detail/dt_ssteel1 10.0 10.0 crate_unbrk_03 detail/dt_ssteel1 10.0 10.0 crate_unbrk_04 detail/dt_ssteel1 10.0 10.0 crate_unbrk_05 detail/dt_ssteel1 10.0 10.0 geno_parking7 detail/dt_stone4 10.0 10.0 lv_bricktrim detail/dt_stone1 10.0 10.0 mi-build2 detail/dt_smooth2 10.0 20.0 mi-build4 detail/dt_stone1 10.0 10.0 mi-build25 detail/dt_smooth2 10.0 10.0 mi-build16 detail/dt_smooth2 10.0 20.0 metal_bord03 detail/dt_metal1 10.0 10.0 metal_bord07 detail/dt_metal1 10.0 10.0 sky detail/dt_metal2 10.0 10.0 wall6_1 detail/dt_stone1 10.0 10.0 woodslats detail/dt_wood1 5.0 5.0