hlcsg v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\Sierra\COUNTE~1\cstrike\VALVEH~1\tools\hlcsg.exe C:\Sierra\Counter-Strike\cstrike\maps\cs_ability -= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Wadinclude list : [zhlt.wad] entering C:\Sierra\Counter-Strike\cstrike\maps\cs_ability.map CreateBrush: (60.28 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (12.94 seconds) Using WAD File: \sierra\counter-strike\cstrike\ajawad.wad Using WAD File: \sierra\counter-strike\cstrike\av1.wad Using WAD File: \sierra\counter-strike\cstrike\cached.wad Using WAD File: \sierra\counter-strike\cstrike\chateau.wad Using WAD File: \sierra\counter-strike\cstrike\cs_747.wad Using WAD File: \sierra\counter-strike\cstrike\cs_assault.wad Using WAD File: \sierra\counter-strike\cstrike\cs_bdog.wad Using WAD File: \sierra\counter-strike\cstrike\cs_cbble.wad Using WAD File: \sierra\counter-strike\cstrike\cs_dust.wad Using WAD File: \sierra\counter-strike\cstrike\cs_havana.wad Using WAD File: \sierra\counter-strike\cstrike\cs_office.wad Using WAD File: \sierra\counter-strike\cstrike\cstraining.wad Using WAD File: \sierra\counter-strike\cstrike\cstrike.wad Using WAD File: \sierra\counter-strike\cstrike\de_aztec.wad Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\counter-strike\cstrike\de_aztec.wad] Texture[995:SPECIAL_THANKS] Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\counter-strike\cstrike\de_aztec.wad] Texture[996:THANKS] Using WAD File: \sierra\counter-strike\cstrike\de_piranesi.wad Using WAD File: \sierra\counter-strike\cstrike\de_storm.wad Using WAD File: \sierra\counter-strike\cstrike\de_vegas.wad Using WAD File: \sierra\counter-strike\cstrike\decals.wad Using WAD File: \sierra\counter-strike\cstrike\itsitaly.wad Using WAD File: \sierra\counter-strike\cstrike\prodigy.wad Using WAD File: \sierra\counter-strike\cstrike\torntextures.wad Warning: ::: Larger than expected texture (240172 bytes) Wad:wad[\sierra\counter-strike\cstrike\torntextures.wad] Texture[1685:TK_STONEWALLHI] Warning: ::: Larger than expected texture (306812 bytes) Wad:wad[\sierra\counter-strike\cstrike\torntextures.wad] Texture[1724:TK_CLAYROOF] Warning: ::: Larger than expected texture (272812 bytes) Wad:wad[\sierra\counter-strike\cstrike\torntextures.wad] Texture[1752:{TK_PLANTLG] Warning: ::: Larger than expected texture (327212 bytes) Wad:wad[\sierra\counter-strike\cstrike\torntextures.wad] Texture[1754:{TK_PLANTSM] Warning: ::: Larger than expected texture (235412 bytes) Wad:wad[\sierra\counter-strike\cstrike\torntextures.wad] Texture[1806:TK_TORNMAP] Using WAD File: \sierra\counter-strike\cstrike\tswad.wad Using WAD File: \sierra\counter-strike\cstrike\vhstape.wad added 10 additional animating textures. Texture usage is at 2.01 mb (of 4.00 mb MAX) 74.08 seconds elapsed [1m 14s] ----- END hlcsg ----- hlbsp v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\Sierra\COUNTE~1\cstrike\VALVEH~1\tools\hlbsp.exe C:\Sierra\Counter-Strike\cstrike\maps\cs_ability -= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) BSP generation successful, writing portal file 'C:\Sierra\Counter-Strike\cstrike\maps\cs_ability.prt' 55.30 seconds elapsed ----- END hlbsp ----- hlrad v2.5.4 rel (May 30 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\Sierra\COUNTE~1\cstrike\VALVEH~1\tools\hlrad.exe C:\Sierra\Counter-Strike\cstrike\maps\cs_ability -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ] smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] [Reading texlights from 'C:\Sierra\COUNTE~1\cstrike\VALVEH~1\tools\lights.rad'] [1 texlights parsed from 'C:\Sierra\COUNTE~1\cstrike\VALVEH~1\tools\lights.rad'] Warning: No vis information, direct lighting only. 15486 faces Create Patches : 36481 base patches 0 opaque faces 224750 square feet [32364098.00 square inches] 52 direct lights BuildFacelights: (144.45 seconds) FinalLightFace: (0.38 seconds) 146.39 seconds elapsed [2m 26s] ----- END hlrad -----