// sectore_2.res - created with RESGen v2.0.3. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (63): decals.wad halflife.wad liquids.wad models/mil_crategibs.mdl models/sectore/gordon.mdl models/sectore/panther.mdl models/uplant1.mdl models/uplant2.mdl models/uplant3.mdl models/w_battery.mdl models/w_medkit.mdl nw.wad sound/ambience/alien_cycletone.wav sound/ambience/alien_powernode.wav sound/ambience/alien_purrmachine.wav sound/ambience/boomer.wav sound/ambience/crtnoise.wav sound/ambience/deadsignal2.wav sound/ambience/distantmortar1.wav sound/ambience/distantmortar2.wav sound/ambience/distantmortar3.wav sound/ambience/dronemachine2.wav sound/ambience/electrical_hum1.wav sound/ambience/fluorescent.wav sound/ambience/industrial1.wav sound/ambience/industrial2.wav sound/ambience/industrial4.wav sound/ambience/labdrone1.wav sound/ambience/labdrone2.wav sound/ambience/particle_suck2.wav sound/ambience/pounder.wav sound/ambience/steamjet1.wav sound/buttons/bell1.wav sound/buttons/button11.wav sound/buttons/button2.wav sound/debris/beamstart15.wav sound/debris/beamstart8.wav sound/fans/fan4.wav sound/misc/secret.wav sound/plats/elevbell1.wav sound/sectore/doompickup.wav sound/sectore/eleup.wav sound/sectore/eleup2.wav sound/sectore/elevatormusic.wav sound/sectore/elevatorrise.wav sound/sectore/flowerget.wav sound/sectore/goodwork.wav sound/sectore/screamweird.wav sound/sectore/screamweird2.wav sound/sectore/shieldoff.wav sound/vox/doop.wav sound/vox/pipe.wav sound/weapons/explode5.wav sprites/animglow01.spr sprites/b-tele1.spr sprites/ballsmoke.spr sprites/exit1.spr sprites/Fexplo1.spr sprites/flower.spr sprites/glow01.spr sprites/laserbeam.spr sprites/nhth1.spr xeno.wad