Table of contents - De_Coast |
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Info |
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Title |
De_Cost |
Filename |
De_coast.bsp |
Author |
Ezaey |
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Website |
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Description |
Defusion map |
Additional Info |
You can find me in #Euro-cs on the IRC server QuakeNET |
Credits |
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Credits to the all the members of Euro-CS for all help I've recived with beta testing I have to thank Marc Schröder for his kickass textures, go download his mod "Poke646" NOW! ( www.poke646.com)jOeSmOe should also be credited for some really nice textures :) |
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Play Information |
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Single Player |
Negative |
Deathmatch |
Nope |
Cooperative |
No |
Counter-Strike |
Indeed |
Difficulty Settings |
Negative |
New Sounds |
Nope |
New Textures |
Yes, almost all textures are new. |
Size |
Medium/Small |
Recommend # of players |
4-12 |
Construction |
|
Base |
From scratch |
Editor used |
Worldcraft v3.3 | Zoners Compile Tools v2.2.4 |
Known Bugs |
Nope, no known, but if you find any, please email me at 1teepe7@mg.skola.mark.se |
Build Time |
About 36 hours active mapping, spread over 4 days. |
Compile / Testing |
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Machine |
Pentium 3 1 GHz, 256 MB RAM, GF2 MX |
Compile Times |
|
Hlcsg -wadinclude |
19.2 seconds |
hlbsp |
10.60 seconds |
Hlvis -full |
365.90 seconds [6m 5s] |
hlrad -extra -bounce 16 -smooth 50 |
446.80 seconds [7m 26s] |
Designer's Notes |
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This map is designed to be a fast paced raid map in three dimensions (enemies can come frome above) It's perfect for 2on2, but you can play up to 16 players without it beeing to crowded. (20 players is maximum) |
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Installation |
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Unzip all files to your cstrike folder (C:\Sierra\Half-Life\Cstrike\) and they will place them selfs in the correct folders automaticly. |
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Copyright and Permissions |
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If you want to make a remake, mail me and I'll gladly give you the .rmf or .map |
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