fy_paramadness

by [HAU]TOT · http://www.kk3d.de
 
Textures
Max Payne - © 2001 Remedy Entertainment
[HAU]TOT
Sky
[HAU]TOT
Please note to copy both file types (tga and bmp) to the gfx/env folder
Sound
Extract from "Front 242: Headhunter" - © 1988 R.R.E.
HLTV overview
[HAU]TOT
Spawnpoints
32 (16 T + 16 CT)
Editor
Valve Hammer Editor 3.4
Waypoints
PODBot 2.5 waypoints by [HAU]TOT
Compiler
ZHLT 2.5.4
Compiling machine  
Athlon XP 1700+ / 1024 MB RAM
Compiling time
20.68 sec
Building time
One evening plus bug fixing ;)
Beta testing
HAU-Clan
Finishing date
14.09.2003