fy_paramadness
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by [HAU]TOT · http://www.kk3d.de
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Textures
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Max Payne - © 2001 Remedy Entertainment
[HAU]TOT
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Sky
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[HAU]TOT
Please note to copy both file types (tga and bmp) to the gfx/env folder
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Sound
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Extract from "Front 242: Headhunter" - © 1988 R.R.E.
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HLTV overview
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[HAU]TOT
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Spawnpoints
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32 (16 T + 16 CT)
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Editor
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Valve Hammer Editor 3.4
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Waypoints
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PODBot 2.5 waypoints by [HAU]TOT
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Compiler
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ZHLT 2.5.4
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Compiling machine
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Athlon XP 1700+ / 1024 MB RAM
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Compiling time
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20.68 sec
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Building time
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One evening plus bug fixing ;)
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Beta testing
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HAU-Clan
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Finishing date
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14.09.2003
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